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Microsoft’s and Apple’s bets on downloadable subscription services would seemingly place them behind their streaming counterparts in the long run, but that’s not quite the case. Microsoft’s Xbox Cloud Gaming beta has just begun, but it looks like a promising way to enjoy your favorite games on more devices than ever.Ĭhris Plante, writing for Polygon on today’s major Apple Arcade news:
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I’ve had a chance to play with Google Stadia on an iPhone 12 Pro Max and the experience was far better than I expected, even over WiFi. Warren also notes that some games work with touch, but as you’d expect, most are best experienced using a Bluetooth-connected controller. This is all powered by Xbox Game Pass, so there are more than 100 games available - and even some original Xbox and Xbox 360 titles that can be streamed. It feels like I’m playing on an Xbox in the cloud, and there’s a dashboard that lets me access friends, party chats, achievements, and invites to games.
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If you run this through a web browser on a PC or iPad, you’ll even get a 1080p stream. Once the connection settles down, it’s very similar to xCloud on Android. Warren describes the experience as follows: Although the games run on older Xbox One S hardware in Microsoft’s data centers, which means longer load times than current hardware, the UI appears to scale nicely across devices.
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The beta is invitation-only, but if you’re a Game Pass Ultimate subscriber and are invited to test the streaming service, you can use it on PCs and Macs via Edge, Chrome, or Safari, as well as on iPhones and iPads.Īt The Verge, Tom Warren has a short walkthrough video that tours the service’s UI on a Windows PC. I just wish Apple would consider making its own controller with a fast, low latency connection like AirPods, which benefits from Apple’s proprietary technology layer that sits on top of Bluetooth.Īs we reported earlier this week, Microsoft began inviting Xbox Game Pass Ultimate subscribers to beta test Xbox Cloud Gaming yesterday. With support for Microsoft and Sony controllers available since tvOS 13 and the addition of support for current-generation console controllers in tvOS 14.5, Apple has clearly made the decision that a purpose-built controller provides a better gaming experience. The new Siri Remote is a little bigger than the former version, but I don’t expect it would work any better as a controller. The button layout and diminutive size made it a poor substitute for a traditional game controller. Still, the original Siri Remote was never a good game controller. On one level, the omission of the sensors in the new Siri Remote is surprising because it comes hard on the heels of an expansion of Apple Arcade’s offerings on all platforms, including the Apple TV.
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According to code in tvOS 14.5 seen by MacRumors, trying to play an incompatible game will lead to the following error message: “To play this game on your Apple TV, you need to connect the Apple TV Remote (1st generation) or a compatible PlayStation, Xbox or MFi controller.” The change means that the new Siri Remote won’t work with certain Apple TV games that rely on motion controls. First reported by Digital Trends, the new Siri Remote lacks an accelerometer and gyroscope. Jon Porter of The Verge rounds up recent discoveries about the new Apple TV 4K’s Siri Remote. I’ll have more to say about Pok Pok Playroom when it’s released on May 20th, but for now, check out the trailer, which does an excellent job of providing a feel for what the app is like: I’ve been eagerly awaiting Pok Pok Playroom since I got a demo of an early version at WWDC in 2019 from Esther Huybreghts who, along with her husband Mathijs Demaeght, are the artist-duo and parents of two young children behind its development. Pok Pok puts kids at the centre of the experience so they can follow their noses and learn at their own pace. There is no right or wrong way to play, only lots of opportunities for experimentation and exploration. It’s a playroom filled with educational toys that spark creativity, imagination and learning through open-ended play. Pok Pok’s first app is called Pok Pok Playroom. Here’s how Snowman explains the app in its announcement: The app’s digital playroom includes multiple brightly colored toys that prompt children to explore through independent play.

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Pok Pok Playroom is an app designed to encourage interactive play with a series of digital toys that spark curiosity and creativity in kids in a low-key, calming environment. Today, Snowman, the studio behind some of our favorite games on Apple platforms like Alto’s Adventure and Odyssey, Where Cards Fall, and Skate City, announced Pok Pok, a new creative studio that is launching an app on May 20th called Pok Pok Playroom.
